Devlog #5 - 0.0.4
NekoNTR » Devlog
0.0.4
New Content
- Day 21
Bug fixes/misc
- Re-enabled dialogue timeline caching (improves performance by ~500ms when opening a chat you've already previously loaded in that game session).
- Reduced file size of a number of CGs. Each CG is normally around 1MB, but when I manually edit them in Photoshop the file size increases all the way to 6MB - so I've taken these 6MB CGs and reduced the file size without affecting the quality. This should make some chats load faster.
- Removed '[Remain Oblivious]' dialogue choice from day 20 (it was going to contribute to leading down an 'oblivious NTR' path - but have since pivoted from that)
- Replaced any remaining references to 'winter' break with halloween/october instead.
- Fixed saving an empty game breaking save menu.
- Fixed choices sometimes not working (clicking a choice and it just disappearing without progressing the chat.)
- Other bug fixes from v0.0.5
Files
NekoNTR.0.0.4b.exe 727 MB
64 days ago
NekoNTR.0.0.4b.apk 664 MB
64 days ago
Get NekoNTR
NekoNTR
A cute NTR adventure
Status | In development |
Author | nekoaddict |
Genre | Visual Novel |
Tags | Anime, catgirl, Hentai, neko, netorare, netorase, NSFW, phone, texting |
Languages | English |
More posts
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- 0.0.6 Released on Patreon!47 days ago
- 0.0.5 Released on Patreon!64 days ago
- 0.0.4 Released on Patreon!70 days ago
- Devlog #4 - 0.0.3b - Bug fixes/improvements76 days ago
- Devlog #3 - 0.0.3 - Day 20 released79 days ago
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