Devlog #3 - 0.0.3 - Day 20 released


0.0.3

Android users: With this update you may have to delete the old app before you can install the new one. This will unfortunately clear your save file - read below for further details.

New content

  • Day 20 yippeee (was going to release on Patreon first but had to release the bug fixes below as they're pretty important)
  • Skip button added to the chat history viewer
  • Fast forward button added to chat (mainly to help with Android save data being cleared x-x)
  • Added message that lets you know when you've hit the end of the current version of the game.

Bug fixes

  • Built executables in release mode to improve performance - unfortunately this means Android sees this as a 'new' app and your save data will likely be gone following the update. This is a one-time issue caused by me initially releasing the game with debug mode executables like an idiot.
  • Can now scroll up in chats without the chat being progressed while you're trying to do so (and subsequently instantly scrolling you back down to the new message).
  • Contact list/contact POV button now update when exiting a message without having to go back to the home screen first.
  • Improved the way game flags are saved.
  • Fixed visual issues with a number of CGs.
  • Added auto save-rollback when dialog changes are detected. When dialog is added/removed from the game, it can throw off the point you saved at and make you replay past messages or (worse) skip future messages. With this change, any such issues are detected automatically and shouldn't cause any more issues, or at worst, you may have to replay from the start of the previous day.
  • Added dialogue timeline caching to avoid rebuilding the dialogue timeline every single time you exit/re-enter a chat (so the first time you enter a chat - especially a big one like with Vanilla - it can take a little bit, but after that it should load much quicker.)
    (hopefully this does not break anything)
  • Fixed bug where trying to load a save slot while a choice selection is open would prevent you from progressing in the newly loaded save.
  • Fixed the way Elise's CGs show up in the gallery.

For this update I had to make some scuffed internal changes to the dialogue manager I use (Dialogic) so hopefully everything works fine

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